Skip to content
Cody Skills
Version 2.1.0 · latest

Changelog

Selected releases of Cody Product Builder. For the complete history, see release-notes.md in the GitHub repository.

v2.1.0 · Standards Compliance (2026-05-19)

Brings Cody Product Builder into compliance with the agentskills.io specification and the Cody Skill Framework, and applies instruction-quality fixes surfaced by a full skill audit.

  • Spec-compliant frontmatter. The skill version moves from a top-level frontmatter field into metadata.version, where the agentskills.io spec expects non-standard fields.
  • assets/ folder. The templates/ folder is renamed to assets/ to match the Cody Skill Framework convention.
  • Config resolution script. A new scripts/resolve-config.py resolves the dynamic placeholder paths from cody.json deterministically.
  • Duplicated instruction blocks extracted into shared references.
  • Brief “why” rationale added to consequential steps across the command files.

v2.0.0 · Migrate to Agent Skill (2026-05-18)

Cody Product Builder migrates to the Agent Skill open standard. The framework is now a single, self-contained skill folder with a SKILL.md at its root.

  • SKILL.md. Agent instructions and activation steps merged into a single file at the skill root, with YAML frontmatter (name, description, version).
  • Single skill folder. Cody is now one portable folder, installed by copying it into your agent’s skills directory.
  • Triggering description. The frontmatter description lets the skill activate from natural language as well as the explicit /cody-product-builder command.

v1.11.0 · Prototype Command (2026-05-18)

Added the standalone :cody prototype command for building throwaway, interactive prototypes that test an idea. Prototyping is independent of the Plan and Build phases.

  • :cody prototype command. Runs the whole prototype workflow in a single file.
  • Independent of the phases. Never changes the phase value in cody.json.
  • prototype.md document. Captures the idea being tested, what to test, build approach, an iterative findings log, and likes and dislikes.
  • Passive mention in plan and build. :cody plan and :cody build mention available prototypes in a single non-blocking line.

v1.10.0 · Configurable Release Notes Path (2026-03-20)

Added a configurable release notes location. Users can now choose where release-notes.md is stored: the build folder, the project root, or a custom path. Stored as releaseNotesPath in cody.json.

v1.9.0 · Configurable Project Path (2026-03-19)

Replaced the hardcoded cody-projects/product-builder/ output path with a user-configurable project path. Introduced the root-level cody.json file structured for multi-skill support, replacing the older project.json.

v1.8.0 · Agent Optimization (2026-03-17)

Optimized for progressive disclosure, reducing the token footprint on activation. Shared content extracted into reusable reference files. Activation flow redesigned to eliminate unnecessary file reads.

v1.7.0 · Idea Tracker (2026-03-14)

Added the quick-capture idea tracker so users can log ideas mid-flow without disrupting their current work. Introduced the :cody idea command.

v1.6.0 · Unified Build Command (2026-03-14)

Consolidated :cody build backlog, :cody build version, and :cody patch into a single guided :cody build command. Reduced the command surface from 6 to 4.

v1.5.0 · Patches & Command Restructure (2026-03-12)

Added lightweight patches for quick fixes that skip the full version build cycle. Restructured commands to simplify the command surface from 9 down to 6.

v1.4.0 · Brownfield Project Support (2026-02-26)

Added support for brownfield projects. :cody refresh now auto-detects existing codebases without Cody documents, performs an autonomous codebase analysis, asks targeted questions, and auto-generates all Plan phase documents.


For the complete release history including every patch and earlier versions, see release-notes.md in the GitHub repository.